Different Dimension Ground
Trap Normal

Different Dimension Ground

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This turn, any monster sent to the GY is banished instead.




 
 
AI Power Analysis
Floodgate / ControlConfidence: MediumEvaluated Oct 8, 2026
52± 8/ 100
Power Score
Intrinsic 51
Deck 53

Different Dimension Ground — Power Evaluation

Final Score: 52 ± 8 · Confidence: Medium

  • Intrinsic: 51.3 · Deck: 53 · Meta: provisional
  • Primary role: Floodgate / Control · Secondary: Negation/Interaction

Why it scores here

The card's value is a single-turn floodgate: every monster sent to the GY is banished instead, which blunts GY-based recursion and refuel lines for that turn. It does not build a board, generate card advantage, or leave a body, so the score rests on interaction and a clean, cheap slot. The 400-deck sample is conditional on the card being present, so its partner and archetype percentages describe the staples around it rather than proof of strength. High ATK-style or popularity signals earn nothing here.

Axis scores

Axis Score Evidence
Accessibility 55 Set Normal Trap with no searcher in the evidence, so it is live only when drawn and set in advance (verified text, inferred timing; deck count is a conditional sample, not an inclusion rate).
Combo & Conversion 10 Zero recorded combos and the text converts nothing on its own; the card only shields a turn (verified text, combo data total 0).
Resource Economy 20 No draw, search, or refuel; it denies opponent GY value but gives none to the controller (verified text, inferred).
Effect & Interaction 50 Strong against GY-dependent plays for one turn, but it is a set trap that can be seen and played around, and it is not a true negate (verified text, inferred).
Material Utility 5 Trap card with no monster body, so it is never material (verified card type).
Resilience & Flexibility 35 Lasts only the turn it is activated and sits in the backrow where it is exposed to backrow removal; no recursion (inferred from text).
Deck-Building Efficiency 75 One slot, one copy in 321 of 400 decks, no garnet or self-lock; it can be run cheaply across many homes (observed copies distribution; verified text).

Calculation

Weight profile: 0.7 Floodgate/Control + 0.3 Negation/Interaction. Intrinsic ≈ 51.3, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Clean, single-timing text with no fiddly interactions
  • Cheap single slot, 1 copy in most decks, no garnet or lock
  • Spread across 116 distinct archetypes, so it is portable across homes
  • Shuts down GY-based recursion and refuel for the turn

Weaknesses

  • Only lasts the turn it is activated
  • Needs to be set in advance, so it is slow and telegraphed
  • No direct negation, so it cannot stop an effect on the field
  • Only matters against lines that send monsters to the GY

Counters / choke points

  • Opponent sees the set trap and can play around it by avoiding GY sends or sending after activation (inferred)
  • Backrow removal or destruction before activation (inferred from zone placement)

Best use

Single-turn GY floodgate in a 1-of trap slot. Decks: Sky Striker, Mitsurugi, Mulcharmy. Suggested copies: 1.

Evidence & gaps

  • Verified: Normal Trap; text: this turn, any monster sent to the GY is banished instead; Attached 400 decks all run it (conditional sample, decks running it in the Main Deck 400); Average 1.28 copies per deck; 321 decks run exactly 1
  • Observed: 116 distinct archetypes in the sample; Top partners include Ash Blossom & Joyous Spring (89.2%) and Droll & Lock Bird (85.8%), within the conditional sample; Usage statistics show 100% inclusion in World Legacy, Labrynth, Orcust, and R.B. at typical 1 copy
  • Inferred: Primary role is a turn-long GY floodgate rather than a negate or removal; Set-trap timing means it is seldom live in the opening hand; Strength depends on the opponent relying on GY-based plays
  • Data gaps: No combos supplied, so combo conversion is text-only inference Deck sample is conditional on the card being present; inclusion rate across all decks is unknown No banlist token; assumed 3 copies (unlimited) No dated metagame sample, so meta power is null











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